I am trying to find ways to keep players engaged at other scales. How do we maintain player agency when the game is about wars. gods or interstellar politics?
Wherein I give my thoughts on Tomb of Annihilation (mostly positive) and 5th ed D&D (less so).
There was a discussion on Twitter last night about which bits of 5th edition Dungeons & Dragons should be changed if Wizards of the Coast were going to make a new edition. Some of the suggestions seemed to miss the reasons why 5e has managed to be so popular. So here’s some things D&D got […]
I’ve recently realised that I really like Basic D&D’s odd race-as-class system. You know the one, Elves, Dwarves and Halflings are treated the same as choosing to play a Fighter or a Thief, as if being another species was just another job. To put it another way, if you are happy to play a human […]