What Do RPG Mechanics Do?

What is the purpose of rules in an RPG? Like individually, what do they do? On one level they define the reality of the fiction, if you know what I mean. For players to make decisions, formulate plans, and help imaginary communities (or whatever your story is about) the fiction needs to be consistent. Rules […]

My Wee Orange Adventure Game

Buoyed by the positive response to my previous post I am still thinking through the practicalities of my alternative take on an RPG based on the Fighting Fantasy gamebooks. I am writing up a playtest document which I intend to share soon. I’m using the working title The Wee Orange Adventure Game. Naming things is […]